
The Pilot’s Book · Reference
Goods
Trade goods, the ship’s stores and the land’s resources: category, room in the hold, price.
Fresh Fish
Trade good · Ship’s supply
CategoryShip’s supply
Room, each0.25 m³Weight, each0.25
Base price7Spoils at sea30% / hHerring, cod and mackerel on ice or on nothing. Sell it quickly or salt it.
Salt
Trade good · Staple
CategoryStaple
Room, each0.3 m³Weight, each0.3
Base price10Preserves provisions. Cheap everywhere except the far north.
Salts fresh fish into a cargo that keeps.
Provisions
Trade good · Ship’s supply
CategoryShip’s supply
Room, each0.05 m³Weight, each0.05
Base price12Spoils at sea4% / hSalt pork, hardtack and water casks. Crew eats it; hungry crews lose morale.
A ship’s store: every harbour sells it, none buys it back — it is the voyage’s supply. A twentieth of a trade good’s room; never counted against the overload, the passage or the neutral flag.
Coal
Trade good · Industrial
CategoryIndustrial
Room, each0.35 m³Weight, each0.47
Base price14Black coal for forges and foundries.
Salted Fish
Trade good · Staple
CategoryStaple
Room, each0.4 m³Weight, each0.4
Base price16Fish packed in salt in a barrel. Keeps a year; cold ports pay well for it.
Timber
Trade good · Industrial
CategoryIndustrial
Room, each0.4 m³Weight, each0.4
Base price16Rough logs. Shipyards consume it endlessly.
The island’s yard and the shipwrights use it.
Planks & Pitch
Trade good · Ship’s supply
CategoryShip’s supply
Room, each0.075 m³Weight, each0.05
Base price22Cut planks and tar. Used by the carpenters to repair the hull.
A ship’s store: every harbour sells it, none buys it back — it is the voyage’s supply. A twentieth of a trade good’s room; never counted against the overload, the passage or the neutral flag.
Tar
Trade good · Industrial
CategoryIndustrial
Room, each0.45 m³Weight, each0.45
Base price22Pine tar boiled in a kiln: for seams, rigging and every yard in the sea.
Sugar
Trade good · Staple
CategoryStaple
Room, each0.5 m³Weight, each0.5
Base price24Spoils at sea1% / hRaw cane sugar in damp sacks. Feeds distilleries.
Sailcloth
Trade good · Ship’s supply
CategoryShip’s supply
Room, each0.05 m³Weight, each0.03
Base price26Heavy canvas and cordage. Used to repair sails and rigging.
A ship’s store: every harbour sells it, none buys it back — it is the voyage’s supply. A twentieth of a trade good’s room; never counted against the overload, the passage or the neutral flag.
Bone
Resource of the land
Reckoned at30Left by the creatures of the lairs ashore; the island’s buildings and the hire ask it.
Cloth
Trade good · Staple
CategoryStaple
Room, each0.55 m³Weight, each0.28
Base price30Wool and linen bolts.
Rum
Trade good · Staple
CategoryStaple
Room, each0.55 m³Weight, each0.55
Base price30Dark cane rum. Every port drinks it, pirate havens drink more.
Raises the crew’s spirits; every port buys it.
Prime Fish
Trade good · Luxury
CategoryLuxury
Room, each0.55 m³Weight, each0.55
Base price32Spoils at sea30% / hTuna, swordfish, lobster and squid for the captains’ tables. It will not wait.
Iron
Trade good · Industrial
CategoryIndustrial
Room, each0.6 m³Weight, each1.8
Base price34Pig iron from the Ashen foundries.
The island’s forges and the yards use it.
Smoked Fish
Trade good · Staple
CategoryStaple
Room, each0.6 m³Weight, each0.6
Base price34Spoils at sea2% / hFish hung in oak smoke for a week. A delicacy in the southern ports.
Tobacco
Trade good · Luxury
CategoryLuxury
Room, each0.65 m³Weight, each0.33
Base price38Spoils at sea0.5% / hCured leaf bales. Crown taxes it heavily.
Shell
Resource of the land
Reckoned at40Left by the creatures of the lairs ashore; the island’s buildings and the hire ask it.
Whale Oil
Trade good · Industrial
CategoryIndustrial
Room, each0.65 m³Weight, each0.65
Base price40Danger in the hold20%Lamp oil rendered in Leviathan Reach. Burns bright and long.
Gunpowder
Trade good · Military
CategoryMilitary
Room, each0.7 m³Weight, each0.7
Base price45Danger in the hold60%Dangerous. A hit to a hold full of powder can end a voyage in one flash.
Whalebone
Trade good · Industrial
CategoryIndustrial
Room, each0.7 m³Weight, each1.4
Base price45Great bones of the whale: ribs for boats, knees for hulls.
Shark Skin
Trade good · Industrial
CategoryIndustrial
Room, each0.8 m³Weight, each0.8
Base price55Rough as a file: for grips, sword hilts and polishing wood.
Baleen
Trade good · Industrial
CategoryIndustrial
Room, each0.85 m³Weight, each0.85
Base price60Whalebone plates from a whale’s mouth: stays, whips, springs. Every tailor wants it.
Venom
Resource of the land
Reckoned at60Left by the creatures of the lairs ashore; the island’s buildings and the hire ask it.
Spices
Trade good · Luxury
CategoryLuxury
Room, each0.9 m³Weight, each0.54
Base price70Spoils at sea0.5% / hPepper, clove, black cardamom. Light and precious.
Weapons
Trade good · Military
CategoryMilitary
Room, each1 m³Weight, each1.5
Base price80Danger in the hold10%Muskets, cutlasses, boarding axes.
Medicine
Trade good · Luxury
CategoryLuxury
Room, each1.1 m³Weight, each0.44
Base price90Spoils at sea2% / hLaudanum, quinine, bone-saws. Epidemics make it priceless.
Beast Teeth
Trade good · Luxury
CategoryLuxury
Room, each1.3 m³Weight, each1.3
Base price120Teeth of orcas, sharks and whales, for scrimshaw and charms.
Dreamleaf
Trade good · Contraband
CategoryContraband
Room, each1.3 m³Weight, each0.65
Base price120Spoils at sea1% / hNarcotic leaf. Forbidden in Crown ports, adored in Fogmouth.
Contraband: Crown ports seize it; black markets pay best.
Sulfur Iron
Trade good · Rare material
CategoryRare material
Room, each1.6 m³Weight, each4.8
Base price180Volcanic iron from the Ashen Isles. Guns cast from it rarely burst.
Pearls
Trade good · Luxury
CategoryLuxury
Room, each1.8 m³Weight, each0.9
Base price220Black and grey pearls from the Whispering shoals.
Abyssal Ore
Trade good · Mystic
CategoryMystic
Room, each2 m³Weight, each6
Base price260Danger in the hold10%Deep-sea metal that never rusts. Shipwrights pay a fortune.
Cursed Relics
Trade good · Mystic
CategoryMystic
Room, each2.2 m³Weight, each1.32
Base price300Danger in the hold40%Idols from the Drowned Crown. They whisper. The crew hates them.
Contraband: Crown ports seize it; black markets pay best.
Serpent Scale
Trade good · Luxury
CategoryLuxury
Room, each2.2 m³Weight, each2.2
Base price300Scales of a sea serpent, hard as iron and green as bottle glass.
Kraken Ink
Trade good · Rare material
CategoryRare material
Room, each2.5 m³Weight, each4.17
Base price380Ink of the deep. A hull painted with it is hard to see.
Narwhal Tusk
Trade good · Luxury
CategoryLuxury
Room, each2.5 m³Weight, each2.5
Base price380A spiral tusk of ivory. Sold as a unicorn’s horn in the southern ports.
Scrimshaw
Trade good · Luxury
CategoryLuxury
Room, each2.5 m³Weight, each2.5
Base price380Teeth and bone carved by long evenings ashore: ships, mermaids, a captain’s face.
Leviathan Bone
Trade good · Rare material
CategoryRare material
Room, each2.7 m³Weight, each5.4
Base price420Keel-bone of the great beasts. A keel of it will not break.
Drowned Silk
Trade good · Rare material
CategoryRare material
Room, each3 m³Weight, each1.8
Base price520Sailcloth woven in the Drowned Crown. It mends itself. The crew does not like the sound it makes.
Ambergris
Trade good · Luxury
CategoryLuxury
Room, each4.2 m³Weight, each4.2
Base price900A grey lump from a sperm whale’s gut. Perfumers pay its weight in gold.
Nothing found
