The Pilot’s Book · Trade

Contracts and merchants' runs

Trade

«Quests» → «Contracts»: the port's contracts and bounties, the merchants' runs (buy here, deliver there by the deadline) and the Admiralty's board.

  1. In the port window open «Quests» and the «Contracts» chip: everything for the trader and the hunter on one page.
    1In the port window open «Quests» and the «Contracts» chip: everything for the trader and the hunter on one page.
  2. «Merchants' runs»: buy the lot here at the market price and bring it there by the deadline. The house pays its price and a bonus for speed — all of it while nearly half the time is left. Deliver, and it offers the next leg; the fifth closes the chain with a present.
    2«Merchants' runs»: buy the lot here at the market price and bring it there by the deadline. The house pays its price and a bonus for speed — all of it while nearly half the time is left. Deliver, and it offers the next leg; the fifth closes the chain with a present.

Try it in the game

See also