The Pilot’s Book · Sea and sailing

The wheel and the sails

Sea and sailing

Drag the wheel the way to sail; «+» and «−» set the sail; the arc shows how much canvas is set; on a keyboard, W/A/S/D.

  1. The wheel, bottom left. Press it and pull towards where you want to go: the ship turns that way. The farther from the middle, the more sail. Hold the very middle for half a second to furl everything; a quick double tap is a dash (once in 14 s).
    1The wheel, bottom left. Press it and pull towards where you want to go: the ship turns that way. The farther from the middle, the more sail. Hold the very middle for half a second to furl everything; a quick double tap is a dash (once in 14 s).
  2. «+» and «−» beside the wheel add or take in one step of sail. There are four steps: a quarter, a half, three quarters and full; the pips between the buttons show which is set.
    2«+» and «−» beside the wheel add or take in one step of sail. There are four steps: a quarter, a half, three quarters and full; the pips between the buttons show which is set.
  3. The gold arc round the wheel is the canvas actually drawing; a fainter part is what you ordered but the torn sails cannot give. Under it, the speed in knots. When the sails fall below a fifth the arc turns red-brown.
    3The gold arc round the wheel is the canvas actually drawing; a fainter part is what you ordered but the torn sails cannot give. Under it, the speed in knots. When the sails fall below a fifth the arc turns red-brown.
  4. On a keyboard: W or ↑ adds sail, S or ↓ takes it in, A/D or ←/→ turn the rudder, a lone Shift is the dash, Space fires, Q and E fire a broadside, R repairs, M opens the chart. Every key can be changed: Settings → «More settings» → «Controls».
    4On a keyboard: W or ↑ adds sail, S or ↓ takes it in, A/D or ←/→ turn the rudder, a lone Shift is the dash, Space fires, Q and E fire a broadside, R repairs, M opens the chart. Every key can be changed: Settings → «More settings» → «Controls».

Try it in the game

See also