The Pilot’s Book · The island

The town and its dwellings

The island

The Town Hall sets the island's level; seven dwellings train your army tier by tier.

  1. Open the island and tap «Town» on the left. Here is the whole HoMM-style town: the Town Hall, the walls, the dwellings and the market.
    1Open the island and tap «Town» on the left. Here is the whole HoMM-style town: the Town Hall, the walls, the dwellings and the market.
  2. The Town Hall pays silver into the treasury every dawn (60 to 400 a day) and raises the island's level. No building may stand higher than the Hall. Its name grows with the level: the Council House, the Town Office, the Governor's House…
    2The Town Hall pays silver into the treasury every dawn (60 to 400 a day) and raises the island's level. No building may stand higher than the Hall. Its name grows with the level: the Council House, the Town Office, the Governor's House…
  3. Seven dwellings: Crew Quarters, Marine Barracks, Shooting Range, Gun Yard, Veterans' Den, Admiralty, Shrine of the Drowned. Each opens its tier for hire; from level 3 it trains the upgraded kind.
    3Seven dwellings: Crew Quarters, Marine Barracks, Shooting Range, Gun Yard, Veterans' Den, Admiralty, Shrine of the Drowned. Each opens its tier for hire; from level 3 it trains the upgraded kind.
  4. The Keep makes every dwelling grow more men: the Citadel (level 3) by half, the Castle (level 5) twice. The Market trades resources, the Guild of Orders teaches orders.
    4The Keep makes every dwelling grow more men: the Citadel (level 3) by half, the Castle (level 5) twice. The Market trades resources, the Guild of Orders teaches orders.
  5. Each card says what it needs first («First raise: …»). Not sure what to build? The «Next» card bottom right names the next useful step: tap it.
    5Each card says what it needs first («First raise: …»). Not sure what to build? The «Next» card bottom right names the next useful step: tap it.

Try it in the game

See also