The Pilot’s Book · Questions and answers

Why is not everything open at once?

Questions and answers

A new captain learns the sea step by step: each place and button opens at its level, with a note «Opened: …».

  1. The first watch begins at the quay with one gold button, «To sea». Then the sea school, a control at a time: the sails, the wheel, the dash, a course set by a tap on the water, an island’s shore. Then the first fight: attack, fire, board, and back to port. «Skip the training» is there at every step.
    1The first watch begins at the quay with one gold button, «To sea». Then the sea school, a control at a time: the sails, the wheel, the dash, a course set by a tap on the water, an island’s shore. Then the first fight: attack, fire, board, and back to port. «Skip the training» is there at every step.
  2. Back in port: the market, the shipyard, the tavern and the quests, and the campaign begins with «The Harbour’s Shops».
    2Back in port: the market, the shipyard, the tavern and the quests, and the campaign begins with «The Harbour’s Shops».
  3. Then by level: shot types and the harbour at 2; the captain’s tricks, talents and chat at 3; berths, charts and passage at 4; the shop at 5; the port’s army at 6; flags at 8; holdings and the exchange at 10; the auction, dice, tattoos and guilds at 12. Each comes with a note «Opened: …» and «Read».
    3Then by level: shot types and the harbour at 2; the captain’s tricks, talents and chat at 3; berths, charts and passage at 4; the shop at 5; the port’s army at 6; flags at 8; holdings and the exchange at 10; the auction, dice, tattoos and guilds at 12. Each comes with a note «Opened: …» and «Read».

Try it in the game

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